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Zengo - NKFIA tender Zengo - Széchenyi2020 Zengo - Triangle
Zengo - Art & Entertainment

Dám Pont Visitor Center

Interactive Exhibition Spaces

The constantly developing Tamási is a town located 30 minutes from Siófok, which is characterized by a population of live fallow deer, which is considered to be one of the largest in the world. In addition to the tourist value of Tamási, our customers also wanted to draw attention to this, for which we provided complex, software and hardware solutions.

PROJECT DATA

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date
2020
client
The Municipality of Tamási puts great emphasis on highlighting the tourist values ​​of the settlement.
product
interactive games, typographic posters
task
design, software development, publishing
availability
exhibition halls of Dám Pont Visitor Center
Zengo - Dám Pont Visitor Center

PROJECT DATA

Close
date
2020
client
The Municipality of Tamási puts great emphasis on highlighting the tourist values ​​of the settlement.
product
interactive games, typographic posters
task
design, software development, publishing
availability
exhibition halls of Dám Pont Visitor Center

To fill the Dám Pont Visitor Center on the outskirts of the settlement, we created 11 interactive games built into the furniture and mounted on the wall, for which we provided the complete IT infrastructure. The purpose of the exhibition space is to provide the most important information about the area, so that visitors can start exploring it with more accurate knowledge. Our task was complex, as the development required a multi-team process. The 1-2 minute games, which are broken down into many parts, are interconnected and in sync in terms of design. The interested ones have the opportunity to try out the sound shower, which helps to differentiate the roar of deer breeds, dress up a male and a female character according to local folk costumes, and learn about Tamási's history with the help of a timeline. It was a challenge to align several smaller but connected games, as our goal was not only to entertain but also to spread knowledge effectively. We combined the player tasks with the knowledge acquisition formulas, all in Hungarian, English and German.

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