Getting to know Real-Time VFX in Games
2024. 10. 30.
In modern game design, real-time VFX (visual effects) bring action and immersion to life, adding dynamic elements like explosions, fire, and weather effects. This blog post explores what real-time VFX is, the various styles it can adopt—ranging from realistic to stylized—and offers a basic guide on how to kickstart your own VFX project.
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Can we get stressed in virtual reality?
2024. 09. 30.
Stress is an everyday part of our modern life, which is why it is important to consider how it can affect us in, for example in a training situation. In this blog post, we delve into the depths of stress and its recognition, with the aim of including stress as an input and influencing factor in our future VR trainings.
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Forward Kinematics (FK) and Inverse Kinematics(IK)
2024. 07. 22.
Understanding how characters and robots move with precision and fluidity is crucial in both robotics and game development. This is where the concepts of Forward Kinematics (FK) and Inverse Kinematics (IK) come into play. Dive into the fascinating world of kinematics to see how these methods bring lifelike motion to robots and animated characters alike!
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Process of Baking a Full Scene with Lights in Blender
2024. 02. 14.
This blog post will summarize how to bake a fully furnished scene with lights onto a texture.
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How to Create Your Own Shader in Unity - Shader Graph
2023. 10. 17.
In our previous article, we've already discussed shaders, and now it's time to explore how we can create shaders using newer, visual tools.
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How to write your own Shader in Unity - First steps
2023. 07. 12.
Shaders may seem like black magic to many, but if you dig deeper, you'll find that it's not so scary.
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Unreal Engine 5.2 or the era of Procedural Content Generation
2023. 04. 23.
The latest version of Unreal Engine, version 5.2, is about to be released very soon. The update contains several new features, some of which already seem like they will have a great effect on the market. Version 5, released in 2022, brought many new functions in the game engine, like Lumen and Nanite. The latest version brings updates to these and the entirely new framework, PCG (Procedural Content Generation). will be introduced too. In this post we’ll be focusing on this new framework, and we’ll be briefly looking at the two other features mentioned before.
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Budapest Game Dev Day - Élménybeszámoló
2023. 03. 10.
Február 24-én megrendezésre került a Budapest Game Dev Day, Magyarország legnagyobb játékfejlesztői konferenciája, amelyen természetesen a Zengo Unity fejlesztő munkatársai is előszeretettel vettek részt.
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Interactive digital visitor experiences with Unity
2023. 01. 17.
Virtual AR dressing games, interactive displays that fill huge walls, projected digital maps, VR experiences - these are just a few examples of how modern hardware technologies and game development tools can be used to enhance visitor experiences and create a wow factor. Interested in the topic? Read on!
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Augmented reality in the Apple ecosystem
2022. 12. 08.
Augmented Reality is one of the biggest tech trends nowadays. Its growth does not seem to be slowing down anytime soon, as smart phones and other AR capable devices are becoming more accessible worldwide.
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